Server Client Architecture, best parctice
| From: | Yaswanth Narvaneni | Date: | Thu, 17 Nov 2005 10:28:05 +0000 |
| Subject: | Server Client Architecture, best parctice | ||
| Groups: | php.general | ||
| Request: | Send a blank email to php-general+get-225960@lists.php.net to get a copy of this message | ||
Hi!
I would like to know what does the community think of the best
architecture for server client communication and why? That is, if
there is a server in C++ (say a game server) and the PHP has to 'read'
data 'from' the server then what is the best form of communication?
a) Shared Memory : Server opens the shared memory in write and the PHP
scripts open it in read and gets the data
b) TMPFS (just like shared memory): Server opens a file in tmpfs in
write and PHP in read
c) Databases: Server Updates a table in the DB and client reads from the table
d) Files: Same as TMPFS
Regards,
Yaswanth
--
"In theory there is no difference between theory and practice.
In practice there is." -- Fortune Cookie