Re: PHP telnet server
| From: | Luke Slater | Date: | Fri, 02 Jan 2009 01:10:33 +0000 |
| Subject: | Re: PHP telnet server | ||
| References: | 1 2 3 4 5 6 | Groups: | php.general |
| Request: | Send a blank email to php-general+get-285366@lists.php.net to get a copy of this message | ||
Well, I'm only 16 and I'm using 'em.
They are pretty good but depreceated rather a lot as graphical MUDs came around.
The people on them are generally of the, ah, computing persuasion though so it's a good way to meet people with like interests :)
On Thu, 1 Jan 2009, Per Jessen wrote:
Robert Cummings wrote:'ceo@l-i-e.com' isn't the original poster, I was speaking generally...I thought he was the one to bring up his concern about PHP and performance - I could be wrong.I guess my ignorance or age (or both) is showing, I have no idea what a "text-based MUD" is. I thought we were talking some network gaming engine a la WoW and such. I still think my initial response was appropriate though - if PHP as a language is a performance concern, it's best solved by throwing more hardware at it. If that is not an option, don't use PHP. /Per Jessen, Zürich -- PHP General Mailing List (http://www.php.net/) To unsubscribe, visit: http://www.php.net/unsub.phpThat is perhaps a valid consideration, but isn't it easily dealt with by using gigabit ethernet or infiniband or something similar?We're talking about a text-based MUD here... it's unlikely the user has the will to spring for such resources for this endeavour.