Re: Re: Final solution to destructor visibility?

From: Date: Fri, 04 Jul 2003 17:29:03 +0000
Subject: Re: Re: Final solution to destructor visibility?
References: 1 2 3  Groups: php.internals 
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Hello Andi, Friday, July 4, 2003, 10:52:45 AM, you wrote: AG> At 12:55 AM 4/7/2003 +0200, Marcus Börger wrote: >>Hello Andi, >> >>Friday, July 4, 2003, 1:35:58 AM, you wrote: >> >>AG> Maybe we should just not allow access modifiers for the destructor. It >>AG> doesn't make very much sense and we don't "promise" destruction >>AG> at a >>AG> specific point in time. >> >>On one hand it would of course be an option which simplifies our source (a few >>lines less code). But on the other hand it would disallow some nice oo tricks. >>And as the solution shows we could have at least one good working solution. AG> I don't like these OO tricks. It makes sense in my opinion not to have AG> access modifiers for destructors. The destructor should be called on object AG> destruction no matter what. Hm, i think full language support for factories and related patterns are oo tricks that we should provide. At least i *very* much hope we do. Sometimes it is necessary to explicitly destruct an object and bla bla.... Btw. have a look at tests/classes/destructor_and_globals.phpt and make the destuctor protected or private with and without my patch. Beides that the situation is somekind of a more 'funny' problem we should fix it sometime. -- Best regards, Marcus mailto:helly@php.net

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