note 87941 modified in language.oop5.patterns by danbrown

From: Date: Sun, 23 Jan 2011 16:35:58 +0000
Subject: note 87941 modified in language.oop5.patterns by danbrown
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1: The singleton pattern ensures that only one instance of a class is ever created. Thus, applying it to a database connection object is common, since reusing a connection reduces latency and slows down reaching the database server's connection limit. If a database connection is only made in the singleton's constructor then it is probably impossible to accidentally open another connection via that object. I say "probably impossible" because there are still some other issues: in this example, an invalid database connection identifier can be stored, retrieved, or lost (since it is an unserializable resource type) via object serialization without careful attention to the __sleep and __wakeup magic methods (and probably won't be valid on deserialization even if it is retained), and the __clone magic method should be implemented in a way that prevents object duplication. (This example also ignores database connection pooling to stay focused on singletons.) 2: A singleton does not contain itself; it contains a reference to itself, which is conceptually similar to a pointer from the C language or a reference from Java. (In fact these are all very different under the hood and in practice, but I will ignore this for simplicity.) Consider the following typical PHP 5.0 to 5.2 implementation: <?php class Example { private static $instance; private __construct() { // Do important initializations here, like normal. } public static function getInstance() { if (null == self::$instance): // First invocation only. $className = __CLASS__; self::$instance = new $className(); endif; return self::$instance; } public function __clone() { throw new Exception('Illegally attempted to clone ' . __CLASS__); } } ?> Static class member variables can exist even without an instance of their class, and static class methods can be invoked without a class instance as well. The member variable that holds a reference to the singleton class instance ($instance) is static, as is the method to instantiate a singleton object (Example::getInstance()). Note that the variable $instance is private, so it cannot be affected by anything external to the class (thus preventing outside code from creating an instance of Example). Static member variables are not really "inside" a class; each class instance points to the same static member variables as other instances, "sharing" these static variables between them (in a way) even before any class instances exist. Thus, Example::getInstance() always checks the same $instance variable. 3: The constructor has an access specifier of "private" to prevent direct instantiation using the "new" operator. (Prior to the implementation of the __callStatic features of PHP 5.3 it is not useful to mark the constructor "protected" since subclasses won't automatically also be singletons.) However, private methods can be invoked from a class's other methods; the static method Example::getInstance() is therefore allowed to invoke the private constructor. On first invocation, it creates an instance of Example and stores a reference to it in $instance. Subsequently, it just returns this reference. 4: The singleton pattern makes a class (slightly) more complicated, and the overhead of invoking its instantiation method is probably slightly higher than accessing a global variable instead. However, the benefits are substantial from an architectural perspective: it helps prevent performance losses due to accidentally instantiating more than one heavyweight class, it helps prevent bugs due to accidentally instantiating more than one instance of a class (such as a class that renders the requested HTML document in an online content management system), and helps keeps your global namespace and other lexical scopes clean even prior to the introduction of proper namespaces in PHP 5.3 (thus helping to prevent accidental variable clobbering or unexpected initial variable values from a previous module). --was-- nbcarts: 1: The singleton pattern ensures that only one instance of a class is ever created. Thus, applying it to a database connection object is common, since reusing a connection reduces latency and slows down reaching the database server's connection limit. If a database connection is only made in the singleton's constructor then it is probably impossible to accidentally open another connection via that object. I say "probably impossible" because there are still some other issues: in this example, an invalid database connection identifier can be stored, retrieved, or lost (since it is an unserializable resource type) via object serialization without careful attention to the __sleep and __wakeup magic methods (and probably won't be valid on deserialization even if it is retained), and the __clone magic method should be implemented in a way that prevents object duplication. (This example also ignores database connection pooling to stay focused on singletons.) 2: A singleton does not contain itself; it contains a reference to itself, which is conceptually similar to a pointer from the C language or a reference from Java. (In fact these are all very different under the hood and in practice, but I will ignore this for simplicity.) Consider the following typical PHP 5.0 to 5.2 implementation: <?php class Example { private static $instance; private __construct() { // Do important initializations here, like normal. } public static function getInstance() { if (null == self::$instance): // First invocation only. $className = __CLASS__; self::$instance = new $className(); endif; return self::$instance; } public function __clone() { throw new Exception('Illegally attempted to clone ' . __CLASS__); } } ?> Static class member variables can exist even without an instance of their class, and static class methods can be invoked without a class instance as well. The member variable that holds a reference to the singleton class instance ($instance) is static, as is the method to instantiate a singleton object (Example::getInstance()). Note that the variable $instance is private, so it cannot be affected by anything external to the class (thus preventing outside code from creating an instance of Example). Static member variables are not really "inside" a class; each class instance points to the same static member variables as other instances, "sharing" these static variables between them (in a way) even before any class instances exist. Thus, Example::getInstance() always checks the same $instance variable. 3: The constructor has an access specifier of "private" to prevent direct instantiation using the "new" operator. (Prior to the implementation of the __callStatic features of PHP 5.3 it is not useful to mark the constructor "protected" since subclasses won't automatically also be singletons.) However, private methods can be invoked from a class's other methods; the static method Example::getInstance() is therefore allowed to invoke the private constructor. On first invocation, it creates an instance of Example and stores a reference to it in $instance. Subsequently, it just returns this reference. 4: The singleton pattern makes a class (slightly) more complicated, and the overhead of invoking its instantiation method is probably slightly higher than accessing a global variable instead. However, the benefits are substantial from an architectural perspective: it helps prevent performance losses due to accidentally instantiating more than one heavyweight class, it helps prevent bugs due to accidentally instantiating more than one instance of a class (such as a class that renders the requested HTML document in an online content management system), and helps keeps your global namespace and other lexical scopes clean even prior to the introduction of proper namespaces in PHP 5.3 (thus helping to prevent accidental variable clobbering or unexpected initial variable values from a previous module). http://php.net/manual/en/language.oop5.patterns.php

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