Re: Game development approach
| From: | maillists at morningstarcom dot net | Date: | Fri, 25 Mar 2005 13:00:52 +0000 |
| Subject: | Re: Game development approach | ||
| References: | 1 | Groups: | php.general |
| Request: | Send a blank email to php-general+get-211558@lists.php.net to get a copy of this message | ||
On Tuesday 22 March 2005 21:13, Alexandre wrote:
> Hi there,
>
> I'm developing an online game (using PHP+MySQL, and being totally
> interfaced via web) which needs to have a "game cycle" running. For
> example, the player is flying a plane, so he sets the plane speed to 10%,
> then the game cycle needs to keep "moving the plane" forward (i.e. updating
> position), while the player doesn't order it a full stop. The point is how
> to implement this "game cycle"?
>
> I've done some research on the web and haven't found a feasible approach to
> this idea.
>
> Thanks in advance for any help.
>
> []s
> Alex
I am no expert and someone may have already answered you.
I would try C, JavaScript, PostgreSQL (instead of MySQL), and XML along with
your PHP
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