Re: Developing a game using Ming
| From: | Yasir Malik | Date: | Wed, 20 Aug 2008 14:54:31 +0000 |
| Subject: | Re: Developing a game using Ming | ||
| References: | 1 | Groups: | php.general |
| Request: | Send a blank email to php-general+get-278403@lists.php.net to get a copy of this message | ||
> http://php.net/manual/en/class.swfsound.php
>
I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible
to output sound when two sprites, for example, crash into each other. I say this because the main
page of the Ming extension says that "sound events" are not possible in Ming (I'm not
sure what sound events are). Since Ming generates a SWF and PHP code does not execute after the SWF
is generated, I'm not sure how to detect object collision and display a sound.
> see if it works, although I doubt you want to develop a
> ming app in php
> that generate SWF files that contains a flash game ...
> jmho.
>
I know developing a Flash game using Ming seems farfetched, but I would prefer not to use Java
because of its limited install base (compared to Flash) and slow startup time.
Thanks.