Re: Developing a game using Ming

From: Date: Wed, 20 Aug 2008 14:54:31 +0000
Subject: Re: Developing a game using Ming
References: 1  Groups: php.general 
Request: Send a blank email to php-general+get-278403@lists.php.net to get a copy of this message
> http://php.net/manual/en/class.swfsound.php > I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible to output sound when two sprites, for example, crash into each other. I say this because the main page of the Ming extension says that "sound events" are not possible in Ming (I'm not sure what sound events are). Since Ming generates a SWF and PHP code does not execute after the SWF is generated, I'm not sure how to detect object collision and display a sound. > see if it works, although I doubt you want to develop a > ming app in php > that generate SWF files that contains a flash game ... > jmho. > I know developing a Flash game using Ming seems farfetched, but I would prefer not to use Java because of its limited install base (compared to Flash) and slow startup time. Thanks.

« previous php.general (#278403) next »