Re: Design of the Zend Engine's Instruction Set

From: Date: Sat, 15 Aug 2009 19:52:04 +0000
Subject: Re: Design of the Zend Engine's Instruction Set
References: 1 2  Groups: php.internals 
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Hi Paul:
To start with, the best reference about the Zend engine that I know of is a presentation by Andy Wharmby at IBM: www.zapt.info/PHPOpcodes_Sep2008.odp. It should answer a lot of your questions. Thanks a lot, was not aware of that one. And, well it helps to read and understand
the code.
So, the basic design of the Zend Engine is a a stack-based interpreter for a fixed length
No, its a register based interpreter. There is a stack, but thats used for calling functions only. The operands to the opcodes are pointed to by the opcodes in the case of compiled variables, or in symbol tables otherwise. That's as close to a register machine as we can get I think, but its not very close to a stack machine. In a stack-based VM, the operands to an opcode would be implicit, with add for example using the top two stack operands, and thats not the case at all. The encoding of constants or addresses in symbol tables alone does not
disqualify it as a stack-based machine model per se. However, since there seem to be no traditional instructions which rely on a stack, I agree that its not a stack machine. struct _zend_execute_data makes it also look a bit like a stack, especially with its struct _zend_execute_data *prev_execute_data. But knowing that union _temp_variable *Ts; is addressed directly, it looks more lake a CISC-like register-memory model with an "infinite" number of registers.
instruction set (76byte on a 32bit architecture),
Andy's presentation says 96 bytes, but that might be 64 bit. I presume this means sizeof(strict _zend_op)? Yes, gives 76 byte on my OS X, but thats a detail which just illustrates
the significants of the different approaches. As an other example, Self has a real bytecode set. Each instruction is encoded in just 8bit, but that encoding is not optimized for interpretation.
the rest of the instruction has many similarities with a AST representation.
Are you referring to the IS_TMP_VAR type of a znode? Actually, I was more concerned about the op_array,
and whether there is any place in the interpreter where it is used directly, i.e., by using it in a C function call as an argument and thus using the implicit C stack. If this would be used to initiate interpretation of the op_array, I think it would resemble a tree walker. But have not found anything hinting at that, especially the global data structures do not support such a thing, from what I can tell by reading the code. I am just cautious, for instance the Lua implementation provides some interesting mechanisms in this direction.
However, its not a simple, single stack model, but uses several purpose-specific stacks.
How so? Ah, thanks, you are right, was looking at the wrong struct definition
(_zend_compiler_globals), indeed _zend_executor_globals defines only an argument stack, an argument type stack, and struct _zend_execute_data *current_execute_data (which also is a stack).
What I am not so sure about is especially the semantics of the result field and the pointer to the other function (op_array). Would be grateful if someone could comment on that.
I'm not sure whats confusing about the result field? It points to a zval, same as op1 and op2. Ah, well, ok, now I see how it is meant. In the assumption of a stack model, it
does not make much sense, but in a register-memory model, it is just specifying the location for the result, sure.
I _think_ that op_array is used to attach extra information to the opcode by special extensions. I can't think of an example off the top of my head. Well, was a bit imprecise here, its part of _znode i.e. operands and result,
but that does not pose any misunderstandings for me anymore.
I am also not really sure with these complexity, whether is not actually some kind of abstract syntax tree instead of a instruction set like Java bytecode. Thats not a technical problem, but merely an academic question to categorize/characterize PHP.
I think the result field of a znode can make it seem like that, but I would characterize it as you have before. An instruction set just like Java bytecode. Way more complicated, obviously, but I dont think its very close to an AST. Certainly the interpreter does not really resemble an AST walker. Sometimes, it would be really interesting to know
where some of the used ideas are coming from and what the reasoning was. I tend to think that its rather unlikely that they are pulled out of thin air. Some parts of the model remind me of CISC instruction sets... 3-address form, register-memory model...
I hope I answered what you were looking for. I'm not certain about a few of my answers, since I've really avoided the interpreter in my work, but I think most of it is OK. Your answers were really helpful, guiding the code reading.
Thanks a lot Stefan

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