Re: The Game Theory of Scalar Type Hint Voting
| From: | Leigh | Date: | Wed, 25 Feb 2015 10:31:49 +0000 |
| Subject: | Re: The Game Theory of Scalar Type Hint Voting | ||
| References: | 1 2 3 4 | Groups: | php.internals |
| Request: | Send a blank email to internals+get-83760@lists.php.net to get a copy of this message | ||
On 25 February 2015 at 09:09, Zeev Suraski <zeev@zend.com> wrote:
> Leigh,
>
> There isn't a weak-only proposal on the table. There's the original one
> (dual mode) and the coercive one. Both have both strict and dynamic
> elements in them.
> I think that what Anthony proposed about a week or so ago, of having both
> votes, and if both pass 2/3 - have another vote to choose between them
> (where a simple majority wins) - makes the most sense in this uncharted
> territory.
> I think that opening the votes at the same time is probably a good idea.
Ahoy,
I know there isn't a weak-only proposal. Albert had previously
suggested that a single proposal (the dual-mode one) should have a
3-way vote to pick default behaviour, instead of a simple yes/no on
the whole proposal. In the spirit of game theory, this feels like a
way to get people to vote for something they don't want (all votes for
strict by default actually count as a vote for weak by default, which
we know would take the majority).
If that's not what he was referring to here, then I apologise, my mistake.
Leigh.