Re: new package Structures_ChessGame naming question

From: Date: Tue, 07 Oct 2003 02:51:27 +0000
Subject: Re: new package Structures_ChessGame naming question
References: 1  Groups: php.pear.dev 
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I like Games_Chess :-) Tomas V.V.Cox Tuesday, October 7, 2003, 1:12:55 AM, Greg Beaver wrote: > Hi all, > I've just finished unit-testing a side project I've been working on for > a while that does several neat things. It's designed ONLY for abstract > representation of a chessboard, no display through html or other means. > However, it does provide a handy toArray() method to output the > current board state. > It's a complete chess game playing/validation system that understands > FEN for representing a position, as well as standard algebraic notation > like Nag3 and exf8=Q, and so can be used as a backend for a multi-player > chess website. It does not contain a chess engine that can play as if > it were a computer opponent. I might write a package in the future that > can interface with the xboard protocol so that an engine like Crafty > could be hooked up to it. I have a partially completed package that > reads in PGN-format chess game files, and it will use > Structures_ChessGame to validate the PGN, but the primary purpose of > Structures_ChessGame will be to provide a virtual chessboard for playing. > So, what do you all think of the name? I'd like to search/replace the > source before proposing the package, if someone has a better idea for a > name (Games_Chess comes to mind, not sure how that would fit into PEAR) > Regards, > Greg -- Tomas V.V.Cox mailto:cox@idecnet.com

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