Bug #81390 [Asn]: mb_detect_encoding() regression

From: Date: Thu, 25 Nov 2021 08:42:10 +0000
Subject: Bug #81390 [Asn]: mb_detect_encoding() regression
References: 1  Groups: php.bugs 
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Edit report at https://bugs.php.net/bug.php?id=81390&edit=1 ID: 81390 Updated by: alexdowad@php.net Reported by: alec at alec dot pl Summary: mb_detect_encoding() regression Status: Assigned Type: Bug Package: mbstring related PHP Version: 8.1.0beta5 Assigned To: alexdowad Block user comment: N Private report: N New Comment: Thanks, Alec. Hopefully this will be merged soon: https://github.com/php/php-src/pull/7659/commits/889d2fe3bafdb8e9da39b2297d6e9f13a518584e Previous Comments: ------------------------------------------------------------------------ [2021-11-25 06:32:31] alec at alec dot pl Well, let's take Polish language (which is ISO-8859-2 family) as an example. The one I know. There's a table https://pl.wikipedia.org/wiki/Alfabet_polski#Cz%C4%99sto%C5%9B%C4%87_wyst%C4%99powania_liter (only in Polish version). According to this, some diacritical characters are quite common (~1-2%). E.g. letter Ł is more common that letter B. I have no idea how that applies to the whole character set detection, though. ------------------------------------------------------------------------ [2021-11-24 20:05:19] alexdowad@php.net In answer to Alec: > I'm guessing that in earlier versions there was no such thing as demerits (or the algo was > even more different), so the provided priority list had more impact on the result. Is that right? Yep. The earlier versions of mb_detect_encoding only checked which encodings the input string was valid in, and picked the first one on the list. If the string was valid in more than one encoding, it did not do anything at all to try to figure out which one was most likely. It also was not able to detect every text encoding supported by mbstring, only some of them. > I'm not that good with the subject, but maybe you can get some ideas from > https://github.com/Joungkyun/libchardet or > https://github.com/CLD2Owners/cld2 Thanks for the references! I briefly browsed a bit of the code for libchardet. It looks like they also rely heavily on character frequency tables... but instead of having just one table of 'common' and 'rare' characters, like mbstring, they have tables *for each supported text encoding*. So they are able to say that "this codepoint rarely appears in EUC-JP encoded text", or "this codepoint often occurs in UTF-16 encoded text". It looks like they have some other tricks as well, though I didn't read the code in enough detail to figure them all out. One other thing here. It looks like there is already a PHP extension for libchardet. Therefore, I don't think there is much need to compete with them; if people want more sophisticated charset detection in PHP, they can just use libchardet. Still, if there is anything we can do with a reasonable amount of effort to improve detection accuracy across the board, I am open to ideas. If someone is willing to pitch in and help with some of the work, that would be great. You are also very right that misdetection is much more likely on short strings than on long ones. > ps. the input is proper iso-8859-2 string, so why such a big difference between these?: You can see the ranges of codepoints which are currently considered 'common' by mbstring here: https://github.com/php/php-src/blob/master/ext/mbstring/common_codepoints.txt You will notice that U+0144 (ń) is not there. Actually, I haven't included anything from the "Latin Extended-A" range. You can see all the characters in this range here: https://www.unicode.org/charts/PDF/U0100.pdf If you think any of these should be considered 'common', please let us know and we can tweak the table accordingly. ------------------------------------------------------------------------ [2021-11-23 07:48:36] alec at alec dot pl So, this is what I expected. Short input can produce unexpected results. I'm guessing that in earlier versions there was no such thing as demerits (or the algo was even more different), so the provided priority list had more impact on the result. Is that right? I'm not sure we should consider this last case a bug anymore. I'm not that good with the subject, but maybe you can get some ideas from https://github.com/Joungkyun/libchardet or https://github.com/CLD2Owners/cld2 ps. the input is proper iso-8859-2 string, so why such a big difference between these?: Score for ISO-8859-2: 0 illegal chars, 37 demerits Score for ISO-8859-1: 0 illegal chars, 8 demerits ------------------------------------------------------------------------ [2021-11-22 18:24:28] alexdowad@php.net Patrick Allaert reached out to me today to see if the latest report from Alec could be checked into before he cuts the final release for 8.1.0. Thanks very much for the 'heads up', Patrick! Gladly! I added the following line to mbfl_encoding_detector_judge in mbfilter.c and recompiled: printf("Score for %s: %d illegal chars, %d demerits\n", filter->from->name, data->num_illegalchars, data->score); And then ran Alec's new test case. Output: Score for UTF-8: 1 illegal chars, 5 demerits Score for ISO-8859-1: 0 illegal chars, 8 demerits Score for ISO-8859-2: 0 illegal chars, 37 demerits Score for ISO-8859-3: 0 illegal chars, 8 demerits Score for ISO-8859-4: 0 illegal chars, 37 demerits Score for ISO-8859-5: 0 illegal chars, 8 demerits Score for ISO-8859-6: 0 illegal chars, 8 demerits Score for ISO-8859-7: 0 illegal chars, 8 demerits Score for ISO-8859-8: 0 illegal chars, 8 demerits Score for ISO-8859-9: 0 illegal chars, 8 demerits Score for ISO-8859-10: 0 illegal chars, 37 demerits Score for ISO-8859-13: 0 illegal chars, 37 demerits Score for ISO-8859-14: 0 illegal chars, 8 demerits Score for ISO-8859-15: 0 illegal chars, 8 demerits Score for ISO-8859-16: 0 illegal chars, 37 demerits Score for Windows-1252: 0 illegal chars, 8 demerits Score for Windows-1251: 0 illegal chars, 8 demerits Score for Windows-1254: 0 illegal chars, 8 demerits Score for EUC-JP: 1 illegal chars, 4 demerits Score for EUC-TW: 1 illegal chars, 4 demerits Score for KOI8-R: 0 illegal chars, 8 demerits Score for BIG-5: 0 illegal chars, 36 demerits Score for ISO-2022-KR: 1 illegal chars, 4 demerits Score for ISO-2022-JP: 1 illegal chars, 4 demerits Score for GB18030: 0 illegal chars, 36 demerits Score for UTF-32: 1 illegal chars, 0 demerits Score for UTF-32BE: 1 illegal chars, 0 demerits Score for UTF-32LE: 1 illegal chars, 0 demerits Score for UTF-16: 0 illegal chars, 91 demerits Score for UTF-16BE: 0 illegal chars, 91 demerits Score for UTF-16LE: 0 illegal chars, 91 demerits Score for UTF-7: 1 illegal chars, 4 demerits Score for UTF7-IMAP: 1 illegal chars, 4 demerits Score for ASCII: 1 illegal chars, 4 demerits Score for SJIS: 1 illegal chars, 4 demerits Score for eucJP-win: 1 illegal chars, 4 demerits Score for EUC-JP-2004: 1 illegal chars, 4 demerits Score for SJIS-Mobile#DOCOMO: 0 illegal chars, 36 demerits Score for SJIS-Mobile#KDDI: 0 illegal chars, 36 demerits Score for SJIS-Mobile#SOFTBANK: 0 illegal chars, 36 demerits Score for SJIS-mac: 1 illegal chars, 4 demerits Score for SJIS-2004: 0 illegal chars, 7 demerits Score for UTF-8-Mobile#DOCOMO: 1 illegal chars, 5 demerits Score for UTF-8-Mobile#KDDI-A: 1 illegal chars, 5 demerits Score for UTF-8-Mobile#KDDI-B: 1 illegal chars, 5 demerits Score for UTF-8-Mobile#SOFTBANK: 1 illegal chars, 5 demerits Score for CP932: 0 illegal chars, 36 demerits Score for CP51932: 1 illegal chars, 4 demerits Score for JIS: 1 illegal chars, 4 demerits Score for ISO-2022-JP-MS: 1 illegal chars, 4 demerits Score for Windows-1252: 0 illegal chars, 8 demerits Score for Windows-1254: 0 illegal chars, 8 demerits Score for EUC-CN: 1 illegal chars, 4 demerits Score for CP936: 0 illegal chars, 36 demerits Score for HZ: 1 illegal chars, 4 demerits Score for CP950: 0 illegal chars, 36 demerits Score for EUC-KR: 1 illegal chars, 4 demerits Score for UHC: 1 illegal chars, 4 demerits Score for Windows-1251: 0 illegal chars, 8 demerits Score for CP866: 0 illegal chars, 8 demerits Score for KOI8-U: 0 illegal chars, 8 demerits Score for ArmSCII-8: 0 illegal chars, 37 demerits Score for CP850: 0 illegal chars, 8 demerits Score for ISO-2022-JP-2004: 1 illegal chars, 4 demerits Score for ISO-2022-JP-MOBILE#KDDI: 1 illegal chars, 4 demerits Score for CP50220: 1 illegal chars, 4 demerits Score for CP50221: 1 illegal chars, 4 demerits Score for CP50222: 1 illegal chars, 4 demerits SJIS-2004 Key lines are: Score for ISO-8859-1: 0 illegal chars, 8 demerits Score for SJIS-2004: 0 illegal chars, 7 demerits So what we have here is a case where the heuristics employed by mb_detect_encoding are not strong enough to detect a significant difference in likelihood between ISO-8859-1 and SJIS-2004. SJIS-2004 happens to win out by a tiny margin, and we don't get the answer which was desired. In ISO-8859-1 the string decodes to: Iksiñski And in SJIS-2004: Iksi卧ki It may look obvious that we wanted ñs and not 卧, but the current implementation of mb_detect_encoding is based on inspecting codepoints one by one and seeing how many codepoints there are which are 'rare' across all of the world's most common languages. "ñ" and "s" are not rare (of course), and "卧" is also a fairly common word in Chinese. So mb_detect_encoding can't see any difference between the two decodings as far as rare codepoints go. It also applies a small penalty to longer strings, which is necessary to avoid having *everything* detected as a single-byte encoding where every possible byte value decodes to a codepoint which is not rare. Since there are no 'rare' codepoints in either decoding, and using SJIS-2004 results in a slightly shorter output than ISO-8859-1, the function goes for SJIS-2004. I'm trying to think of a way to tweak the heuristics to get the output which Alec wants on this string, *without* making detection accuracy worse on a bunch of other possible inputs. It's tricky. We can make it provide the desired answer on this particular example, but we may trash lots and lots of other equally realistic cases in the process. I think the one thing we could do, which has not been done yet, is to look at *sequences* of codepoints and judge them as likely or unlikely, rather than single codepoints. That has the potential to significantly boost detection accuracy across the board, rather than on just one cherry-picked example. Of course, doing more checks will make the function a bit slower, which is a concern. We want it to be as accurate as possible, but we also want it to be fast. The bigger issue is where we would find the data to tell us which sequences of codepoints are likely and which are unlikely. It would require gathering a big corpus of text in various languages which we can analyze. And just a 'big' corpus doesn't guarantee that the results will be good; there has to be enough data, but it also has to be balanced, good-quality data. Then once we have that big corpus and can measure the frequency of various sequences of codepoints, how much memory are we willing to give to the resulting tables? Right now I am using 8KB for a bit vector (1 bit for each Unicode codepoint from U+0000 to U+FFFF). It would definitely take more than that to get any useful results, but how much? I don't know. I anticipate that something like a Bloom filter would be used to avoid consuming massive gobs of memory. Maybe rather than looking at sequences of codepoints, we would look at sequences of codepoint 'types': "A Latin character, followed by punctuation, followed by whitespace, followed by another Latin character..." Not sure how much that would actually help us to boost accuracy. It would definitely reduce the size of the needed corpus. Anyways, if Nikita or someone else has smarter ideas than me, I would love to hear them. Or if someone wants to help putting a good corpus together, I would be willing to write the code to use it, but gathering the corpus is more work than I am ready to do now. Thoughts? ------------------------------------------------------------------------ The remainder of the comments for this report are too long. To view the rest of the comments, please view the bug report online at https://bugs.php.net/bug.php?id=81390 -- Edit this bug report at https://bugs.php.net/bug.php?id=81390&edit=1

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